- Explain to the students that each letter of the alphabet will be represented by a different number. (A = 1, B = 2, c =3, and so on.) Once students understand this, give them an example problem on the blackboard to work out. For example: 3-1-20, once deciphered, reads as "CAT."
- Split the class into two or more equal teams. Each team should have the same number of students so that everyone in the classroom has a chance. Decide the order of the players for each team -- depending on the class, it may be a good idea to let the students decide this on their own within a time limit.
- The first player on each team comes up to the blackboard.
- Without showing the students, write out a problem on the small whiteboard. When every student's attention is focused, read out the numbers on the whiteboard and show it to the class and let the game begin.
- The student who is able to both write the word and pronounce it correctly first gets a point.
- After that round ends, the next student from each team comes up to the board.
- At the end of the game, the team with the most points wins.
It helps to have a list of words already prepared and written out in number form before the game begins. In order to make this game more challenging, integrate a grammar point into the game. For instance, have students say "This word is..." or "I like..." in order to win the round. This game has a lot of flexibility, and can be easily adapted to suit the students' needs.