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This is a whole-class game wherein students build a castle, whilst attempting to destroy that of the other team.
- Students are taught ‘attack’, and ‘built’.
- The class is split into two teams. A representative from each team draws a three-layer castle on their side of the board, whilst other students review vocabulary.
- One person from each team stands up. The ALT shows a flashcard or asks a question, and the first of the two students to put their hand up may reply for their team.
- If correct, they may either choose to add a new layer to their own castle, or erase/attack a layer of the other team’s.
- Another representative (i.e. the player next to the student who just stood up) rises, and the game continues.
- The first team to lose their entire castle loses.
This activity will work better for smaller classes, as there can potentially be a large number of students not doing a whole lot at one time. You may counter this somewhat by allowing students to help one another.
This may game may call for a fair number of line calls on the ALTs behalf, so be sure to pay close attention, lest students get upset at your decisions.
Another game element – 'the cannon' – may be introduced. This takes a turn to build, and doesn't add to the total levels, however for each cannon that has been built by a team they may deal two layers worth of damage for each 'attack' move. I.e. a team that has spend 3 turns building cannons may now do 6 layers of damage if they choose to. Games may become especially tactical with this option.