- Students are placed in groups of four or five. They do janken to judge who starts first.
- The first student tosses a marker (coin, stone or bean bag) into a square on the hopscotch map. The marker must be completely in the box and not touching a line or bouncing out.
- They must then answer the question written in the square or read to them. If correct, the player hops through the hop-scotch map and skips the box with his/her marker. Squares must be hopped on one foot and side by side squares can have two feet side by side in each box.
- The student hops to box 10 then turns around and returns to box 1. On their way back they must pick-up their marker without stepping on a line, falling out of the box or stepping in another players box.
- If the first student completes the hop-scotch, the square where their marker was located becomes theirs. Ak\ll further students must avoid stepping in their square or lose their turn.
- The next student must toss their marker into a box that is not claimed.
- Students continue taking turns until all the boxes are claimed.
- The student who claims the most boxes wins.
*You will need plenty floor space for this game. Create the hop-scotch map with durable material like a big cardboard box since the kids will be hopping on it.
*If you can bring the English class outside, you can mark the hop-scotch map on the ground with chalk. You can also encourage the other students to count from one to ten in English while one student goes through the course to keep their attention until their turn.