"What do you want to do?" BINGO
Find 5 large, clear pictures of common places (e.g. park, my friend’s house, beach, school, station) or famous cities (New York, London, Tokyo, Seoul, Toronto) and 5 large, clear pictures of common activities (watch TV, listen to music, eat ice cream, etc). If possible, label each picture clearly and legibly. Print out 2 sets.
ALT draws a large 5×5 grid on the whiteboard/chalkboard.
Set up the x-axis for places and the y-axis for activities.
Write the questions “Where do you want to go?” next to the places and “What do you want to do?” next to the activities.
Assign a different color to each player. These colors will be used to mark their spots on the Bingo grid.
Discuss each picture using the second set of cards printed out. Explain the places and the activities.
Demonstrate the grammar point by choosing 1 place card and 1 activity card and verbalizing. Example: “I want to go to the park and eat ice cream.”
Demonstrate a dialogue with the OTE:
A: Sensei, where do you want to go?
B: I want to go to my friend’s house.
A: What do you want to do there?
B: I want to listen to music.
Repeat the idea to the students: “I want to go to my friend’s house and listen to music.”
- Explain that when students express where they want to go and what they want to do there, the corresponding box will be marked with their color X.
The first student to get 5 X’s in a row wins Bingo!
But, the students can change each others’ colors to their own by sandwiching different colored X
with their own X on either side. (Tricky tricky!)
- Students proceed to go around and create their sentences by pointing to the desired location and activity using the second set of picture cards (you can eliminate the pointing if the students are verbal.) ALT marks off the corresponding square on the grid.
- As each student creates a sentence using pictures, the ALT must be sure to repeat the sentence slowly to reiterate the grammar point: “I want to go to school and read a book.”
If one students gets a Bingo!, start the game over. Remember, the point is to expose students to vocabulary and the grammar point, not to win. So, if there isn’t a winner by the time the class is reaching an end, stop and review the sentences for the squares that were already picked.
This activity is targeted towards non-verbal students, but can be adapted for lower level English speakers by eliminating the second set of picture cards and instead having them verbally express the grammar point. This activity is best suited for small groups of individuals rather than teams. This game can be very time consuming if working with students with severe physical disabilities. Be patient! The game can be played using different topics, such as "Where do you want to go/Who do you want to go with?" and "What do you like/Why do you like it?"